Cult of the lamb secret rooms9/22/2023 You can read the minds of your followers to see what they're after, and good places to start with making them happy are keeping them fed and keeping them rested. The management side is initially the most daunting part, but it quickly becomes pretty straightforward. Or it should be, but it isn't because there's a secret: each new complexity basically operates in a similar way to the complexities before, and the things you actually have to do are simple: keep everyone alive and busy gathering resources, keep the flock growing, harvest their belief in you and turn it into power and a better base, and then smack monsters around. It's real bust-out-a-pen-and-paper territory. Zoe plays 90 minutes of Cult of the Lamb. You're always after new cult members, each with their own quirks, and you're always after the resources to keep everyone happy, because happy cultists in turn give you the resources to make them even happier - and grow more powerful when you set out on action roguelite runs, working your way through minor bosses to middle-management bosses and then hopefully whoever's at the top. You can build dozens of structures to look after your flock, and your flock can grumble and sicken and die and preach behind your back in dozens of ways.
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